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Odyssey (LD30) Postmortem
Results are out for Ludum Dare 30, and my game Odyssey did pretty damn good!
Rank (of 1493) | Category | Rating |
---|---|---|
#13 | Fun | 4.11 |
#24 | Theme | 4.16 |
#34 | Overall | 4.00 |
#60 | Innovation | 4.00 |
#200 | Mood | 3.45 |
#269 | Audio | 3.22 |
#337 | Humor | 2.71 |
#484 | Graphics | 3.19 |
The #13 ranking in Fun just blows me away! My aggregate rating is 93.6% (+0.1% from last time).
Everyone’s Ludum Dare 30 Results
Like last time, I analyzed the Ludum Dare results.
Click here to analyze the LD30 results!
Alternatively, you can download the raw data here:
Shunting Yard (Part 2)
Let’s continue building a general purpose Shunting Yard algorithm.
We left off with bare-bones skeleton that implements a shunt to delay building of the abstract syntax tree (AST). Our skeleton left a lot to be desired. For this article, we’ll implement operator precedence.
Please read Part 1 first, since the code here builds directly on the source from that article.
Ludum Dare 30 Live-Blog!
Live-blogging my Ludum Dare 30 experience. Most recent entries are on top. I’ll plan to post about once an hour (while working). You’ll have to manually refresh the page to get updates. Follow and comment on twitter @velipso. All timestamps in EST.
Everyone’s Ludum Dare 29 Results
I became slightly annoyed at the analysis and accessibility of the Ludum Dare 29 results. So I decided to write a program that would scrape all the pages and extract the necessary data.
You can now download the LD29 results in a convenient CSV or JSON format, here:
Or, for even more fun, I made a page that analyzes results:
Have fun!
Shunting Yard (Part 1)
A magical algorithm for parsing expressions.
- Part 1: Basic Skeleton
- Part 2: Precedence
- Part 3: Parenthesis
- Part 4: Unary Operators (not written!)
- …
Inner Demons (LD29) Postmortem
Voting has officially ended for Ludum Dare 29. My entry was ranked as follows:
Rank (of 1493) | Category | Rating | Percent | Improvement |
---|---|---|---|---|
#63 | Mood | 3.88 | 95.8% | +31.9% |
#70 | Humor | 3.64 | 95.3% | +22.0% |
#101 | Innovation | 3.88 | 93.2% | +26.5% |
#116 | Overall | 3.76 | 92.2% | +23.3% |
#148 | Fun | 3.60 | 90.1% | +10.9% |
#149 | Audio | 3.50 | 90.0% | N/A |
#227 | Theme | 3.64 | 84.8% | +52.3% |
#551 | Graphics | 3.17 | 63.1% | -8.0% |
Average score: 88.1% (+23.0% improvement from previous entry)
If you’re curious, you can play my game, Inner Demons! Let’s dive into the postmortem…
Ludum Dare 29 Live-Blog!
Live-blogging my Ludum Dare 29 experience. Most recent entries are on top. I’ll plan to post about once an hour (while working). You’ll have to manually refresh the page to get updates. Follow and comment on twitter @velipso. All timestamps in EST.
Winter Olympics Game Jam
I decided to challenge myself this weekend, with a faux-game-jam. I came up with a theme on Friday (Winter Olympics), and built Sled Drifter! over the course of the long weekend.